My skills and experience
My Skills
- Understanding of core game design principles, including balance, pacing, and player engagement
- Experience in developing game concepts and mechanics from idea to prototype
- Skilled at analyzing and deconstructing games to learn from existing designs
- Knowledge of level design and how to guide player experience through environment and challenge
- Ability to give and receive constructive feedback to improve game projects
- Familiar with digital tools and engines used in game development (e.g., Unity, Godot)
- Capable of physical and administrative tasks.
- Polite and friendly ❤️
Software used
- Adobe Suite: Illustrator, Photoshop, Indesign
- Game Engines: Unity, Unreal, GDevelop
- 3D modelling: Blender, Blockbench, Tinkercad
- Programming languages: Html, Css, C#, Blueprint, Python
Education
- (Feburary 2025) - Now, Studing Bachelor of Design (Game Development) at the University of Canberra
- (Feburary 2024) - March 2024 Studied Bachelor of Game Design & Production at the Academy of Interactive Entertainment
- (February 2022) - December 2023 Graduated from Canberra College in the Big Picture Academy
- (Feburary 2020) - December 2021 Certificate III course in game design at the Academy of Interactive Entertainment
Career Experience
- (October 2023 - Now) Team Leader at Goodgames in Canberra City.
- (July 2020 - November 2022) Casual employee at "That Games Store".
- (January 2023 - Feburary 2023) Internship at Beyond Essential Solutions.