My skills and experience

My Skills

  • Understanding of core game design principles, including balance, pacing, and player engagement
  • Experience in developing game concepts and mechanics from idea to prototype
  • Skilled at analyzing and deconstructing games to learn from existing designs
  • Knowledge of level design and how to guide player experience through environment and challenge
  • Ability to give and receive constructive feedback to improve game projects
  • Familiar with digital tools and engines used in game development (e.g., Unity, Godot)
  • Capable of physical and administrative tasks.
  • Polite and friendly ❤️

Software used

  • Adobe Suite: Illustrator, Photoshop, Indesign
  • Game Engines: Unity, Unreal, GDevelop
  • 3D modelling: Blender, Blockbench, Tinkercad
  • Programming languages: Html, Css, C#, Blueprint, Python

Education

  • (Feburary 2025) - Now, Studing Bachelor of Design (Game Development) at the University of Canberra
  • (Feburary 2024) - March 2024 Studied Bachelor of Game Design & Production at the Academy of Interactive Entertainment
  • (February 2022) - December 2023 Graduated from Canberra College in the Big Picture Academy
  • (Feburary 2020) - December 2021 Certificate III course in game design at the Academy of Interactive Entertainment

Career Experience

  • (October 2023 - Now) Team Leader at Goodgames in Canberra City.
  • (July 2020 - November 2022) Casual employee at "That Games Store".
  • (January 2023 - Feburary 2023) Internship at Beyond Essential Solutions.



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                            Want my full resume? Send me an email at:
                            morganf36007@gmail.com
                                  
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